Alternate-history strategy · Early development

The Americas: Land of Promise

The ships are approaching the coast. What waits for them is not quite what history remembers.

A changed first contact

The Americas: Land of Promise is an alternate-history strategy game set during the first age of contact between Native American civilizations and the colonial powers of Europe.

Guide diplomacy, trade, technology, exploration, settlement, and warfare through a New World where events do not unfold as the record books say they did.

One small historical change

The premise turns on a quiet alteration to the historical record—one change with the potential to redirect the course of nations and, eventually, human history. The project remains in early development, and its systems and presentation are still taking shape.

  • Alternate-history grand strategy
  • Diplomacy, trade, technology, and conflict
  • Multiple Native American and European powers
  • An evolving world shaped by player decisions