What we make
Our projects range from tense historical simulations and alternate-history strategy games to hidden-choice, tactical, and asymmetric tabletop designs. We also build focused creative tools when an interesting practical problem calls for one.
How we design
We are drawn to choices that carry weight. Whether a player is plotting an aerial maneuver, hunting a submarine contact, managing a vineyard, or tracking down a pope's missing cats, the goal is the same: clear systems that produce surprising stories.
Released work and active experiments
BrainDodge maintains live games and commercial software alongside playable alphas and tabletop prototypes. Projects are shown with clear status labels so visitors can distinguish what is available today from what is still being tested and shaped.