BrainDodge.

Games for people who think

WWI Air Combat

Aces of the
Western Front

wwiace.com

Pick your aircraft. Plan your maneuver. Watch the turns resolve simultaneously — neither of you knowing what the other chose until it's too late to change your mind.

Four historical aircraft, each handling differently. Fuel, structural damage, and tailing state all shape what moves are legal. An AI opponent plays tactically and narrates like a 1917 RFC pilot: radio calls mid-fight, post-battle debrief, a pilot log that builds over sessions. Free. No install.

Aces of the Western Front gameplay
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WWII Naval Simulation

Eight Hours
to Daylight

Alpha Release eh2d.braindodge.com

Sonar contact. Bearing 035. Closing.

You command a destroyer escort in the North Atlantic. Your sonar tells you something is out there — your job is to close the range and drop before it slips away or sinks the convoy. Configurable missions, real-time sonar modeling, full bridge command interface, ranked debriefs. Built in Unity 6, plays in the browser.

Eight Hours to Daylight gameplay
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Tabletop Companion

Conquest
Battle Manager

Invitation-Only Beta conquest.braindodge.com

Your regiment is broken. Your opponent has a command card. You have three activations left and four things to track.

Conquest Battle Manager handles the bookkeeping so you can handle the battle. Regiment health, activation flow, wounds, scoring, command cards, and contextual rules reminders — one screen, designed for a real table, mid-game. Free. No account required.

Conquest Battle Manager interface
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Music Analysis

Basstab Pro

Final Beta basstab.pro

Upload a song. Get bass tab, chord charts, stem separation, and AI-generated practice tips in minutes.

A commercial audio analysis tool for guitarists and bassists. Available as a web app and Electron desktop app with optional encrypted cloud sync. Subscription or one-time purchase.

Basstab Pro interface
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Vineyard & Estate Simulation

Napa Legacy

In Early Development

Read the soil. Chase the disease. Out-bid the competition for the next estate.

A single-player vineyard management tycoon set in a stylized Napa Valley. Tile-based vineyard care, a hyperspectral drone scan that reveals water stress and disease invisible to the naked eye, and real-time land auctions against rival buyers — built on a board-game skeleton of fixed seasonal rounds. Currently a working prototype of the core gameplay loop, not a finished game.